Values-Driven Design for AR Prototypes: Daniel Robbins

Ethics in Mixed Reality is a hot topic, and I moderated a panel discussion at SIGGRAPH. This panel was attended by a number of people in the immersive industry including HTC’s Daniel Robbins, who works as a principal UX designer at HTC Creative Labs incubating immersive XR technology possibilities that haven’t already been productized. As a designer of next-generation technology prototypes, Robbins is very much interesting an ethical framework that allows him to evaluate the various different tradeoffs for what type of culture these emergent technologies could produce. He takes a values-driven approach of trying to identify the underlying ethical principles or moral virtues that he wants to cultivate, then traces down a “values ladder” to see how the technology could start to shift culture.

Source: Voices of VR Podcast